Philip Kotler, Hermawan Kartajaya & Iwan Setiawan (2023)
What makes it unique: It defines the emerging "immersive" phase of marketing — merging physical and digital via metaverse, XR, IoT and AI — and connects it to the generations and infrastructure that enable it.
Summary
In Marketing 6.0, Kotler, Kartajaya and Setiawan argue that marketing is entering an "immersive" era in which the line between physical and digital experience dissolves. Building on their earlier Marketing 4.0 (digital) and 5.0 (technology for humanity), they explore how technologies like the metaverse, extended reality, the Internet of Things, spatial computing and AI are creating blended, multisensory customer experiences — and what brands must do to meet customers in them.
The book combines big-picture vision with practical guidance: understanding the two generations driving this shift (Gen Z and Gen Alpha), building the enabling infrastructure and experiences, and designing immersive touchpoints across physical and virtual space. For B2B marketers, it is a forward-looking map of where customer engagement is heading — a reminder to pair today's channels with emerging, experience-led ones. It frames the horizon this portal keeps each tenant ready for as marketing technology evolves.
Ideas worth exploring
Marketing 6.0 blends physical and digital into one immersive experience.
Gen Z and Gen Alpha expectations are reshaping how brands must engage.
Metaverse, extended reality, IoT and AI are the enabling technologies to understand.
Design multisensory touchpoints across physical and virtual space.
Human-centred purpose still anchors even the most high-tech experiences.